using UnityEngine;

namespace Framework
{
    public class SpatialDraggableInteractive : MonoBehaviour, ISpatialInteractive
    {
        public void OnTouchBegan()
        {
        }

        public void OnTouchMoved(Vector3 movePosition)
        {
            transform.position += movePosition;
        }

        public void OnTouchEnded()
        {
        }

        public void OnTouchCanceled()
        {
        }
    }
}